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Introduction to UX Design: From User Research to Prototype Testing
by Trainica creator👤 Visit creator page
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🌐 Also available in:AR
Learn to research users, sketch wireframes, apply usability principles, and test prototypes with real people. By the end, you'll confidently move from a raw design idea to a validated, user-centered product ready for development.
What's included
📦4 modules
🖼12 narrated slides
✅6 quiz questions
📊Diagrams
🔊AI narration
🎓Certificate of completion
🌐Available in 2 languages
⏱️Standard · ~30 min
📱Self-paced, learn anywhere
♾️Lifetime access
What you'll learn
M1Understanding Your Users: Research and Empathy⌄
- Conducting Your First User Interview: Questions That Reveal Real Needs
- Building a User Persona from Interview Data and Behavioral Patterns
- Mapping the User Journey to Spot Pain Points and Opportunities
M2Translating Ideas into Wireframes3 quiz questions⌄
- Sketching Low-Fidelity Wireframes by Hand Before Touching a Screen
- Using Figma to Build a Mid-Fidelity Wireframe from a Sketch
- Applying Grid Systems and Visual Hierarchy to Organize Screen Layouts
M3Core Usability Principles Every Designer Must Know⌄
- Applying Nielsen's 10 Heuristics to Evaluate an Existing Interface
- Designing Clear Navigation Flows That Reduce User Cognitive Load
- Writing Microcopy for Buttons, Labels, and Error Messages That Actually Helps
M4Testing Simple Prototypes with Real Users3 quiz questions⌄
- Creating a Clickable Prototype in Figma Ready for a Usability Session
- Running a 5-User Moderated Usability Test and Capturing Observations
- Analyzing Test Findings and Prioritizing Design Changes with an Affinity Map
…